Starting Conditions
From Raging Universe Help
Contents |
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Choosing starting conditions
To create a new account, you must choose a planet type and personality. Once you have selected your planet and personality, you will remain the chosen combination until the end of the round, or until your account dies. So choose wisely!
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Planet types
Below are all the planet types with all their advantages and disadvantages:
| Planet Type | Advantages | Disadvantages | Other |
| Arid Wasteland | +15% Offensive Strength | -5% Population | Start with Heavy Assault Frigate and FDC research always at 45% |
| Frozen Tundra | -25% Research Required | -10% Defensive Strength | |
| Mountainous | +15% Income | -15% Power Production | Start with Heavy Defense Fighter |
| Multiple Terrain | None | None | Start with Heavy Assault Frigate and Heavy Defense Fighter |
| Mystical Lands | -20% Attack Time | -10% Offensive Strength | Start with S.C.O.U.T.E.R. and Fusion Technology already researched |
| Oceanic | +10% Defensive Strength | +20% Research Required | |
| Terra Form | +75% Research Efficiency | -3% Income | |
| Terran | +30% Population | +5% Attack Time | |
| Volcanic Inferno | -40% Power Required | -15% Population | Start with Fusion Technology and Guided Missile already researched |
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Elite Units
Each planet also has its unique elite units:
| Planet | Name | Offensive | Defensive | Cost | NW | Space |
| Arid Wasteland | Heavy Destroyer | 10 | 8 | 1600 | 21 | 2 |
| Frozen Tundra | Star Cruiser | 11 | 9 | 1750 | 21 | 2 |
| Mountainous | Battle Cruiser | 9 | 9 | 1600 | 21 | 2 |
| Multiple Terrain | War Cruiser | 10 | 10 | 1780 | 23 | 2 |
| Mystical Lands | Destroyer | 9 | 7 | 1420 | 18 | 2 |
| Oceanic | Battleship | 9 | 11 | 1830 | 23 | 2 |
| Terra Form | T-Wing | 10 | 9 | 1710 | 22 | 2 |
| Terran | Light Carrier | 6 | 4 | 800 | 10 | 1 |
| Volcanic Inferno | Fire Hunter | 8 | 9 | 1500 | 20 | 2 |
- NW- this shows how much Networth each unit of that type gives to your kingdom.
- Space – this shows how much space in barracks or hangars this units takes up (see buildings and explorations for more info)
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Personalities
The Commander
- Access to the Conquest Attack during Hostile relations
- +10% Land and resource gain from Conquest attack
- Every general send will add additional 1% to attack rating
The Hero
- Double Bonuses from Honor.
The Immortal
- 25% Less Offensive Combat Losses.
The War Hero
- 50% more honor gain from attack.
The Warrior
- +10% Land and resource gain from normal attack
